Accueil des invités & Networking
Accueil des invités & Networking Accueil du public, des partenaires et des acteurs de l’écosystème numérique. Option : animation musicale autour de l’univers du jeu vidéo.


Gaming et économie numérique, un nouveau relais de croissance pour l’Algérie
jeudi 26 novembre
Accueil des invités & Networking Accueil du public, des partenaires et des acteurs de l’écosystème numérique. Option : animation musicale autour de l’univers du jeu vidéo.
Mot du Président du GAAN Courtes interventions des principaux sponsors et partenaires
Présentation synthétique de l’industrie mondiale du gaming, de son évolution en Afrique, du potentiel algérien et de son impact sur l’écosystème numérique : 5G, cloud, data centers, GPU, paiements, nouveaux usages, publicité, contenus et innovation.
Présentation et démonstration des projets développés par les participants du programme Gamers Lab. 8 à 10 studios / développeurs – environ 5 minutes par projet.
Talks Moderation par Nizar Djalal Adnani Trois échanges courts sous forme de Panels
Invité surprise & Sho Sato: Global Game Industry, Publishing & International Markets
Pascalia H. Nyamita & Anis Hadjari: Africa, Talent & Game Development
Piotr Matecki & Abdelhakim Farah: From Game Development to Market
Présentation de la suite du programme et lancement des trois mois d’accompagnement destinés à permettre aux développeurs de poursuivre l’amélioration, la finalisation et la préparation au marché de leurs jeux.
Signature de la convention avec IMZA Signature de la convention avec MyTpe
Conclusion, remerciements, photo officielle et lancement de la phase d’accompagnement.
Pause café et neworking
Sho Sato is the chairman of SIG Incubation under International Game Developers Association, a working group for more than 120 leaders from incubators and accelerators in 60 countries. He is an invited speaker at various international events for game developers in more than 20 countries.
she is the founder of Elimu Goal, a gender and development specialist, and a champion of inclusive game design. Through initiatives such as the Be Ubuntu Game Jam, she connects African and European game developers to foster cross-cultural collaboration, storytelling, and social impact. A PhD researcher and TEDx speaker, she advocates for the use of games as tools for education, inclusion, and positive societal change.
With over 20 years of experience in digital media, he specializes in 3D architectural visualization (ArchViz), animation, video game development, and XR applications. He has worked both as an independent developer and as a Lead Developer in corporate environments. A self-taught professional committed to continuous learning, he combines strong technical expertise with an academic background in accounting and business, giving him a strategic and commercial understanding of the gaming and immersive technology industries.
Business developer in gamedev, advertising and cultural event producer, TV commercial producer, creative director. I work as an international business developer for Swedish gamedev school Futuregames, and as a Head of Futuregames Warsaw - its first international school outside of Sweden. I was behind this business project and secured Strategic Partnership with CD PROJEKT RED.
Gameplay Programmer with 5+ years of experience in game development. Currently working at Ubisoft, specializing in Unity gameplay systems. Co-founder of Algerian Game Developers and active contributor to the growth of Algeria’s game development ecosystem through events, competitions, and Game Jams
Ana is a mobile games Product leader with over a decade of experience growing casual free-to-play titles at some of the industry's top studios, including Scopely, Rovio, Playtika, and Seriously. She specializes in LiveOps, event design, and the product side of growth, using retention and monetization in equal parts to drive LTV. At Rovio she built the LiveOps and event framework behind Angry Birds Dream Blast's 33% year-over-year revenue growth. Today she advises casual studios on how to set up connected LiveOps with strong emphasis on spender retention, first-30-day onboarding, and UA and Product collaboration, and speaks at industry events including Gamescom and the Game Industry Conference.
Senior Game Programmer with ~8 YoE, worked on casual and midcore LiveOps games. Experience building and scaling systems played by tens of millions of players.
Phd in Marketing, game industry advocate, entrepreneur, and gamification specialist. He is the co-founder of Makers Lab, where he develops programs supporting startups, game developers, and creative industries. His work focuses on serious games, game-based learning, innovation, and the growth of emerging game development ecosystems.